Apple
Game Engineer, Platform Architecture - Full-time
Company
Apple
Job type
Full-time
Location
Santa Clara, California, US
Posted
Yesterday
Salary
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**Role Number:** 200632114-3760
- *Summary**
Do you have a passion for games? Have you shipped AAA games? Do you enjoy working on custom game engines? Are you an expert in character animation, game play, graphics, machine learning and/or tools? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to our proprietary cross-platform game engine and tools.
- *Description**
As Game Engineer on the Tools & Technology team, you will develop and maintain the bespoke engine, requiring architectural design, implementation, debugging and optimization of systems, while working with artists and designers in areas such as animation, game play, rendering and/or tools.
- *Minimum Qualifications**
+ Bachelor's degree or equivalent job-related experience.
+ Experience in C or C++ programming languages.
+ Experience with 3D math, such as linear algebra or vector math.
+ Experience with game technologies such as animation, AI, physics, graphics and/or animation.
- *Preferred Qualifications**
+ 10+ years of experience working as an engineer in the games industry.
+ Familiarity using CPU and GPU performance profiling tools.
+ Contributed to the development of two or more shipped games, PC or console.
+ Experience with custom game engine development.
+ Experience with game asset pipelines.
+ Passion for games.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088\_EEOC\_KnowYourRights6.12ScreenRdr.pdf) .
- *Role Number:** 200632114-3760
- *Summary**
Do you have a passion for games? Have you shipped AAA games? Do you enjoy working on custom game engines? Are you an expert in character animation, game play, graphics, machine learning and/or tools? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to our proprietary cross-platform game engine and tools.
- *Description**
As Game Engineer on the Tools & Technology team, you will develop and maintain the bespoke engine, requiring architectural design, implementation, debugging and optimization of systems, while working with artists and designers in areas such as animation, game play, rendering and/or tools.
- *Minimum Qualifications**
+ Bachelor's degree or equivalent job-related experience.
+ Experience in C or C++ programming languages.
+ Experience with 3D math, such as linear algebra or vector math.
+ Experience with game technologies such as animation, AI, physics, graphics and/or animation.
- *Preferred Qualifications**
+ 10+ years of experience working as an engineer in the games industry.
+ Familiarity using CPU and GPU performance profiling tools.
+ Contributed to the development of two or more shipped games, PC or console.
+ Experience with custom game engine development.
+ Experience with game asset pipelines.
+ Passion for games.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant (https://www.eeoc.gov/sites/default/files/2023-06/22-088\_EEOC\_KnowYourRights6.12ScreenRdr.pdf) .
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