Playcademy
2D Artist / Visual Designer
Company
Role
2D Artist / Visual Designer
Location
Job type
Full-time
Posted
14 hours ago
Salary
Job description
We are a well-funded, early-stage team building Playcademy, a next-generation platform focused on gamified learning experiences. Our mission is to make learning feel as engaging as playing a game.
We are creating a platform for K–6 students to learn through interactive, game-based experiences.
We combine the creative freedom of an indie studio with the ambition of building a scalable EdTech product. We are looking for a versatile 2D Art Generalist / Visual Designer to help shape the visual direction of our games from concept through production.
The role
We are looking for a Game Artist Generalist / Visual Designer who can become a key visual owner across Playcademy’s experiences.
This role blends game art and UI/UX, including both creating original assets and refining AI-assisted visuals into production-ready results.
This role is ideal for someone who
- Enjoys working across multiple creative domains
- Can think beyond individual assets and shape complete game experiences
- Wants to help define the visual language of a new category (education × gaming)
You will work closely with the founder and have direct influence over the look, feel, and user experience of the platform.
What you will do
- Create original artwork for characters, environments, and in-game visuals
- Refine, repaint, and unify AI-assisted visuals into cohesive final assets
- Help design interactive learning experiences with strong visual feedback
- Create mockups, prototypes, and visual explorations for new features
- Support storytelling through visuals (e.g., onboarding, progress journeys)
What we are looking for
- A genuine interest in the future of education
- Experience in 2D game art and interactive UI/UX design
- Ambition to stay at the cutting edge of AI-first visual art
- Ability to work independently and take ownership of visual direction. We won’t just give you designs to polish, you have to take full ownership of game art.
Nice to have
- Experience with Godot, Unity, or Web development
- Interest to go beyond being an art contractor and develop subject matter expertise in educational game design
AI-assisted workflows
We actively embrace AI-assisted creative workflows where they improve speed, iteration, or exploration.
This may include
- Concept ideation and variations
- Rapid prototyping
- Asset refinement and paintovers
What matters most
- Final quality
- Consistency
- Originality
- Real product usability
What we offer
- Paid remote collaboration
- A funded, fast-moving product with ambitious long-term vision
- Direct ownership of visual identity and user experience
- A small, high-impact team with fast decision-making
- The opportunity to help shape the future of game-based education
- Potential for full-time hire after trial period
Compensation
- Up to $50/hr for the right candidate
To apply
Please send
- Your portfolio and relevant work to nils.lang@superbuilders.school
- A brief note on your approach to AI-assisted workflows (if relevant)


