Sigmasoftware2
Game Developer
Company
Role
Game Developer
Location
Job type
Full-time
Posted
1 week ago
Salary
Job description
- Develop high-quality slot games from concept to release
- Collaborate closely with game designers, artists, animators, server developers, and QA teams
- Integrate visual assets into the game engine and optimize for performance and memory usage
- Apply AI tools to streamline workflows and enhance creativity
- Provide mentorship and technical guidance to junior developers and artists
- Ensure adherence to best practices and maintain organizational discipline to meet delivery timelines
- Contribute to internal competence centers and innovation initiatives
- Proven experience in video slot game development
- Strong proficiency in JavaScript / TypeScript / HTML / CSS
- Minimum 3 years’ hands-on experience with PixiJS, Phaser, or similar game engines
- Experience working at the intersection of development and art (Technical Artist or similar role)
- Proficiency with Spine, Adobe Photoshop, Adobe Animate
- Solid understanding of OOP, SOLID principles, and game programming patterns (Game Loop, Update Method, State)
- Familiarity with design patterns (MVC, Singleton, Observer, Decorator, Chain of Responsibility, Abstract Factory)
- Understanding of QA/QC processes, including test cases and test suites
- Upper-Intermediate level of English
WILL BE A PLUS:
- Experience with shader development (GLSL or similar)
- Expertise in optimizing 2D graphics, animations, and rendering pipelines
- Experience in crash game development
- Ability to create tools/pipelines to improve collaboration between developers and artists
- Portfolio or pet projects showcasing both technical and artistic skills


