People Can Fly
Senior Character Artist
Salary
Job description
- Creating high quality characters, creatures and weapons suitable technically and artistically
- Tuning (or creating) surface shaders for in-game characters
- Working with Animators to ensure the character can be rigged and animated properly
- Maintain the production and software pipeline and meeting deadlines
- Bugfixing and describing R&D case studies in knowledge base
- Mentor less experienced peers
- Occasionally can onboard new hires
- 5+ years of experience in developing character models and textures as a Senior Character Artist
- Shipped game title experience (credits in at least 1 AAA titles as a Character Artist)
- Ability to create believable characters that are full of life and personality
- Ability to create high poly and low poly models as well as textures
- Ability to adapt to, and innovate new styles and techniques
- Strong organic modeling skills (human faces, clothing, believable creatures.)
- Strong hard-surface modeling skills (armor, weapons)
- Experience with PBR based shaders
- Excellent knowledge of major 3D software packages (Maya, Max, or Modo, and ZBrush, marvelous Designer, Substance Painter.)
- Strong verbal and written communication skills in English
- High work ethic and self-motivation
- Passion for Games
Nice to have
- Experience working with Unreal Engine
- Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
- MultiSport card for you and your family members or friends.
- Free library with a wide range of games and books you have unlimited access to.
- In-company Polish and English language classes.
- Fresh fruit, snacks, and beverages for everyone in the office.
- Flexible working hours.
- Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
- Personal development opportunities and ability to work in a global environment.
- Work in a creative team with people full of passion for what they do.


