Rhoda-ai

Rhoda-ai

Research Engineer/Research Scientist - Dexterous Manipulation

Company

Rhoda-ai

Role

Research Engineer/Research Scientist - Dexterous Manipulation

Job type

Full-time

Posted

14 hours ago

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Salary

Not disclosed by employer

Job description

At Rhoda AI, we're building the full-stack foundation for the next generation of humanoid robots — from high-performance, software-defined hardware to the foundational models and video world models that control it. Our robots are designed to be generalists capable of operating in complex, real-world environments and handling scenarios unseen in training. We work at the intersection of large-scale learning, robotics, and systems, with a research team that includes researchers from Stanford, Berkeley, Harvard, and beyond. We're not building a feature; we're building a new computing platform for physical work — and with over $400M raised, we're investing aggressively in the R&D, hardware development, and manufacturing scale-up to make that a reality.

We're looking for a Research Scientist or Research Engineer to advance dexterous manipulation — enabling our robots to perform contact-rich, fine-motor tasks that require precision, physical reasoning, and adaptability to novel objects and environments.

What You'll Do

  • Research and develop learning-based approaches for dexterous and contact-rich manipulation tasks
  • Design training strategies and data collection protocols for fine-motor and multi-finger manipulation
  • Work on perception for manipulation: contact detection, tactile sensing, object pose estimation, and spatial reasoning
  • Build and evaluate policies that generalize to novel objects and unstructured environments
  • Develop simulation environments and benchmarks for dexterous manipulation research
  • Collaborate with robot hardware, perception, and learning teams to close the sim-to-real gap
  • Publish and present work at top-tier robotics and ML venues (especially valued for RS track)

What We're Looking For

  • Strong background in robot learning, manipulation, or physical AI
  • Hands-on experience developing and evaluating manipulation policies on real hardware
  • Understanding of contact mechanics, grasp planning, or tactile sensing
  • Solid ML skills with experience in imitation learning, RL, or diffusion-based policies
  • Ability to work across the stack from simulation to real robot deployment

Nice to Have (But Not Required)

  • PhD in Robotics, ML, or a related field
  • Publication record at ICRA, CoRL, RSS, NeurIPS, or related venues
  • Prior work on dexterous hands, multi-finger manipulation, or contact-rich tasks
  • Experience with tactile sensors or force/torque feedback in robot learning
  • Familiarity with simulation tools for manipulation (MuJoCo, Isaac Sim, Genesis)
  • Experience with skill libraries, language-conditioned manipulation, or task parameterization

Why This Role

  • Push the frontier on one of the hardest open problems in robotics
  • Work with hardware and data resources that few research labs have access to
  • Direct path from research results to deployment on our humanoid platform
  • Tight collaboration across robot learning, hardware, and systems teams
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