Ubisoft

Ubisoft

Engine programer - (March of Giants)

Company

Ubisoft

Role

Engine programer - (March of Giants)

Job type

Full-time

Posted

8 hours ago

Salary

Not disclosed by employer

Job description

Main Responsibilities

  • Program in a clear and structured manner that meets performance, maintenance, modularity, scalability and compatibility requirements. 
  • Is thorough and rigorous in the code structure.  
  • Develop, refactor and optimize core systems focusing on the long-term. 
  • Compile and understand the project purpose, identify development needs, and assess technical feasibility. 
  • Analyze the engine's existing functions and see if they're in line with the purpose. 
  • Build and improve the modules that the engine needs.  
  • Recommend improvements by designing and implementing new systems, as needed. 
  • Propose innovative changes, drawing inspiration from other games or engines in the industry. 
  • Maintain performance and optimize systems. 
  • Support the features and systems designed for production. 
  • Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work. 
  • Perform all other related duties. 

Education: 

  • Degree in computer science, software engineering or equivalent training. 

Relevant experience: 

  • At least 1 to 3 years’ experience in software programming, ideally in the video game industry or any other relevant experience. 

Skills and Knowledge: 

  • Excellent understanding of the technical specifications and architecture of different engine systems.
  • Excellent analytical and synthesis skills  
  • Can solve complex problems. 
  • Autonomy and resourcefulness.
  • Detail-oriented.
  • A keen interest in various hardware architecture. 
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