Gcore

Gcore

Junior 3D Environment Artist

Company

Gcore

Role

Junior 3D Environment Artist

Job type

Full-time

Posted

3 days ago

Share this job

Salary

Not disclosed by employer

Job description

Responsibilities:

  • Creating photorealistic assets that meet the standards of modern AAA projects 
  • Preparing assets for game engines and ensuring they run correctly in real time 
  • Working closely with technical artists and game designers 
  • Creating and configuring materials, tiles, and decals 
  • Working with high-poly photogrammetric objects 
  • Performance optimization and bug fixing 

You don't need to know everything right away - the desire to develop is key. 

We expect you to have:

  • A relevant higher education or at least 1 year of experience as a 3D artist 
  • Basic understanding of the following processes: 

- Low-poly and high-poly creation (Blender, Maya, ZBrush, 3dMAx) 

- Understanding of the PBR pipeline 

- UV mapping 

- Baking maps such as normal and AO 

- Texturing in Substance Painter 

  • Experience working with artists, designers, and technical specialists 
  • Strong problem-solving skills and attention to detail 
  • Readiness to learn new tools and technologies 
  • Proactive, independent, and curious 
  • Language: English at basic level, other languages will be a plus

Nice to have:

  • Experience with Unreal Engine or Unity 
  • Strong, high-quality portfolio 
  • Advanced knowledge of ZBrush 
  • Basic knowledge of level art and lighting 
  • Experience in game development companies 

Equal Opportunity Employer

We provide equal opportunity to all applicants without regard to race, color, religion, sex, sexual orientation, age, gender identity, gender expression, national origin, disability, or any other legally protected characteristics.

Resume ExampleCover Letter Example

Explore more