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Blackbirdinteractive

Blackbirdinteractive

Environment Artist (9-month contract)

Role

Environment Artist (9-month contract)

Location

Remote

Job type

Temporary full-time

Found on Mokaru

3 weeks ago

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Salary

CA$80k - CA$90k

Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Responsibilities •

Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline.

Create high-quality hardsurface assets such as props and environmental set pieces.

Produce clean, efficient models and materials suited for real-time workflows and optimized for gameplay needs.

Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.

Consistently deliver polished, production-ready work that enhances the overall quality bar.

Requirements •

4+ years of industry experience.

Demonstrated ability to create high-quality 3D environment art assets for games.

Strong understanding of modeling, UVs, baking, and PBR texturing workflows.

Experience in modular environment art creation and execution within a game engine.

Proficiency with Substance tools (Painter and/or Designer).

Experience working in a collaborative environment with Art Directors and cross-disciplinary teams.

Pluses •

Sculpting skills for natural forms, organics and foliage.

Experience with Unreal Engine PCG system.

Passion for science fiction and action games.

Interest in worldbuilding, cinematics, or visual storytelling.

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