Inbeat Agency
Freelance Senior Integrated Creative (Video + Design)
Company
Role
Freelance Senior Integrated Creative (Video + Design)
Location
Remote
Job type
Contract
Found on Mokaru
2 weeks ago
Salary
Job description
We're looking for a Senior Integrated Creative who can seamlessly blend video editing and graphic design to create high-performing, on-brand campaign assets. This is a hands-on role for a highly skilled maker who thrives across both motion and static creative,someone who can take raw footage, brand guidelines, and a creative brief and turn them into polished, performance-driven content from concept to delivery.
You'll own the full creative process, producing video content, thumbnails, social graphics, banners, and supporting assets that work together as a cohesive campaign. The ideal candidate combines exceptional craft, strong creative judgment, and a deep understanding of content built to perform across social, digital, and paid media channels.
KEY RESPONSIBILITIES
- VIDEO EDITING AND SEQUENCING (PRIMARY)
- Edit short-form (TikTok, Reels, Shorts) and long-form (YouTube) footage into finished cuts, from selects through to final export.
- Sequence, pace, and structure raw footage into a narrative that holds attention in the first three seconds and lands the message.
- Colour grade for consistency across a campaign and across delivery formats and platforms.
- Source and integrate stock footage where original material falls short.
- Apply sound design, music, and audio levelling so the edit feels finished, not assembled.
- GRAPHIC AND STATIC DESIGN (PRIMARY)
- Design thumbnails, social graphics, digital banners, and ad creative that pair with the video work.
- Apply typography, colour, layout, and hierarchy to a professional standard across formats and aspect ratios.
- Adapt a single concept into a full set of platform-native sizes and variants without losing fidelity.
- Conceptualise assets from a brief, not only execute against a locked spec.
- MOTION DESIGN AND THE BRIDGE BETWEEN STILL AND MOVING (PRIMARY)
- Build motion graphics, animated text, lower thirds, and transitions in After Effects.
- Carry graphic design principles (type, colour, layout) into the video timeline so static and motion feel like one system.
- Produce simple VFX, masks, and overlays where the edit calls for them.
- Animate static brand assets into motion treatments and back again, keeping the look coherent in both states.
- BRAND CONTINUITY AND CREATIVE SYSTEMS (PRIMARY)
- Keep fonts, colours, logo usage, and visual treatment consistent across every video edit and static asset for a given client.
- Work from and contribute to brand kits, templates, and reusable project files that speed up the next round.
- Catch and fix off-brand drift before it ships, across both disciplines.
- PERFORMANCE CREATIVE COLLABORATION (SECONDARY)
- Partner with paid media and strategy on creative built to be tested, iterated, and scaled.
- Produce variants and iterations quickly in response to performance data, not only one hero asset.
- Turn around quick-cycle edits using lightweight tools where speed beats polish.
- CRAFT LEADERSHIP AND MENTORSHIP (IC3 EXPECTATION)
- Set the quality bar for integrated creative work and hold it under deadline pressure.
- Review and uplift the work of junior designers and editors, giving specific, actionable feedback.
- Document repeatable approaches (project file setup, export presets, template systems) so quality does not live only in one person's head.
DELIVERABLES
- Finished short-form edits (TikTok, Reels, Shorts) delivered to brief, on brand, and platform-ready.
- Long-form edits (YouTube and similar) sequenced, graded, and sound-designed.
- Matching static set for each video: thumbnail, social graphics, and ad variants in all required sizes.
- Motion graphics package per campaign: animated text, lower thirds, transitions, and brand intros/outros.
- Reusable template and project-file system that cuts setup time on the next round of similar work.
- Brand-consistent asset libraries maintained per client across both video and static formats.
- Iteration sets produced in response to performance feedback, delivered within agreed quick-turnaround windows.
KPIS (OWNED OUTCOMES)
- Quality bar: Work ships to a senior standard in both video and design, consistently, without rework cycles caused by craft gaps.
- Brand consistency: Zero off-brand assets reaching clients after Day 90; fonts, colours, and treatment correct by default.
- Turnaround: Quick-cycle edits and variants delivered within agreed windows; throughput holds under volume.
- Integration: Video and static assets for a campaign ship as one coherent set, from one owner, without a designer-to-editor handoff.
- Iteration speed: Performance-driven variants produced fast enough to keep pace with testing cadence.
- Leverage: Template and project-file systems measurably reduce setup time on repeat work.
SKILLS & EXPERIENCE
ESSENTIAL (NON-NEGOTIABLE)
- 4+ years producing both video edits and graphic design assets in an agency, in-house creative team, or high-volume content environment.
- A portfolio that proves both halves: finished video work (short and long form) and static design work (thumbnails, social, ad creative), not one discipline with the other bolted on.
- Video: Strong command of Adobe Premiere Pro and DaVinci Resolve for cutting, sequencing, and colour grading.
- Motion: Adobe After Effects for animation, text treatments, simple VFX, and overlays.
- Design: Adobe Photoshop and Illustrator, and Figma, for conceptualising and producing static assets.
- Quick turnaround: Comfortable with lightweight tools (CapCut, Canva Pro, or equivalent) for speed-first work.
- Real fluency in typography, colour, layout, and hierarchy, and the discipline to carry it into a video timeline.
- Demonstrated ability to hold brand consistency across both video and static output.
- Self-directed in a remote-first team; clear, low-friction communicator who delivers without hand-holding.
DESIRABLE
- Experience producing performance creative built to be A/B tested and scaled, not only brand-film work.
- Sound design and audio editing skill beyond basic level.
- Familiarity with social platform mechanics and what makes a hook hold in the first three seconds.
- Experience mentoring or reviewing the work of junior designers or editors.


