Blackbirdinteractive
Senior Lighting Artist (7-month contract)
Company
Role
Senior Lighting Artist (7-month contract)
Location
Remote
Job type
Temporary full-time
Found on Mokaru
1 week ago
Salary
Job description
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Responsibilities •
Work under the direction of Art Leadership to maintain artistic consistency through lighting standards and workflows as well as adhere to established IP’s aesthetic guidelines.
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Take ownership of lighting direction in collaboration with Art Leadership to establish a strong, cinematic atmosphere and great composition.
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Use proprietary engine’s built in lighting tools to produce stunning, cinematic lighting schemes for a range of environments.
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Optimize lighting setups, shadows, post-processing, and related systems for real-time performance.
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Troubleshoot and resolve lighting, rendering, and visual clarity issues while maintaining artistic intent.
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Create and maintain documentation for lighting workflows, standards, and best practices.
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Mentor an intermediate Lighting Artist in the production pipeline and provide actionable creative feedback
Requirements •
5+ Years of professional experience lighting environments and scenes in a video game production pipeline.
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Strong understanding of lighting theory, color space, exposure and physically based natural lighting.
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Insight into cinematography and dramaturgy, scene blocking and lighting to set different moods.
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Deep understanding of real-time rendering principles and physically based rendering (PBR) workflows.
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Experience working with post-processing, exposure, atmospheric effects, and lighting optimization techniques.
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Ability to balance artistic quality with technical and gameplay requirements
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Familiarity with modern game art pipelines and collaboration across multidisciplinary teams.
- Highly detail oriented, technically inclined with strong communication skills and a collaborative, team-oriented mindset.
Pluses •
Passion for grounded, immersive science fiction
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Experience with proprietary engines
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Knowledge of performance profiling and optimization related to lighting and rendering
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Previous cinematic lighting experience


