Ubisoft
Principal 3D Animator
Job description
As a Principal 3D Animator at Ubisoft Montreal, you will join a small autonomous team developing an ambitious multiplayer experience in Unreal Engine. You will help create high-quality animations while supporting collaboration, innovation, and team development.
What you’ll do:
- Create impactful, high-quality animations that set artistic and technical benchmarks for the team;
- Define and improve workflows, tools, and best practices related to animation;
- Collaborate with animation, technical animation, art, and game design teams to deliver cohesive and optimized assets;
- Balance artistic goals with technical constraints while meeting production and performance requirements;
- Mentor animators through constructive feedback, knowledge sharing, and ongoing support;
- Provide proactive guidance and solutions that support project and team needs;
- Foster a collaborative culture focused on learning, continuous improvement, and innovation;
- Stay informed about emerging industry trends, tools, and animation practices;
- Introduce new methods and approaches to improve artistic quality and production efficiency;
- Support and guide a small team of gameplay and technical animators.
- Strong knowledge of 3D animation tools and techniques;
- Good understanding of Unreal Engine and animation asset integration within production pipelines;
- Advanced knowledge of optimization techniques and technical constraints related to game assets;
- Solid understanding of artistic principles such as composition, proportions, lighting, and texture detail;
- Ability to create animations or prototypes aligned with the project’s artistic vision;
- Strong communication and team support skills;
- Ability to collaborate effectively across multiple disciplines to maintain cohesive workflows;
- Collaborative mindset with a focus on team growth and innovation.
What to send our way
- Your CV highlighting relevant skills and experiences;
- Portfolio or project links adapted to role type.


