Gameloft

Gameloft

3D Character Artist Internship (part-time & hybrid)

Company

Gameloft

Role

3D Character Artist Internship (part-time & hybrid)

Job type

Internship

Posted

6 hours ago

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Salary

Not disclosed by employer

Job description

General Information

  • Paid internship: €485 gross (approx. €297 net)
  • Work Model: Hybrid (2 days office, 3 days work from home)
  • Schedule: Part-time, 4 hours/day
  • Internship Duration: 3 months
  • Estimated Start Date: July

Role Purpose

The 3D Character Artist Intern will support the Character Art team by creating game-ready character assets based on provided concept art. The intern will follow the full character production workflow, from high-poly sculpting and low-poly retopology to UV unwrapping, PBR texturing, and final asset presentation. The role is designed to help the intern understand real production standards for stylized characters in video games.

Responsibilities

  • Create a stylized 3D character asset based on provided concept art.
  • Build a high-poly version of the character, focusing on forms, proportions, and readable silhouette.
  • Create a game-ready low-poly version through retopology, respecting the required triangle budget.
  • Unwrap UVs and prepare the asset for texturing.
  • Create PBR texture maps, including Color, Roughness, Metalness, Ambient Occlusion, and Normal Map.
  • Prepare and export the final asset in the required formats, including FBX, scene files, textures, and presentation screenshots/renders.
  • Receive and apply feedback from the mentor and art team during the production process.

What You Will Learn

  • The full 3D character art pipeline used in video game production.
  • How to translate concept art into a production-ready 3D asset.
  • Best practices for high-poly sculpting, low-poly retopology, UV unwrapping, and PBR texturing.
  • How to optimize a character asset for real-time/game use while keeping a strong visual quality.
  • How to present a 3D asset professionally using screenshots, renders, or a real-time viewer.
  • How to receive, understand, and apply art feedback in a production environment.

Candidate Profile – Must Have

  • Basic understanding of 3D character creation workflows for games.
  • Basic knowledge of high-poly modeling/sculpting, low-poly modeling, UV unwrapping, and texturing.
  • Ability to follow concept art and maintain proportions, silhouette, and visual readability.
  • Familiarity with at least one industry-standard 3D software, such as 3ds Max and ZBrush.
  • Basic understanding of PBR texturing principles.
  • A portfolio or sample work showing 3D modeling, character art, sculpting, or texturing skills.
  • Motivation to learn, receive feedback, and improve throughout the internship.

 

Required Knowledge / Tools

  • 3ds Max, Maya, or another industry-standard 3D modeling tool.
  • ZBrush or similar sculpting software.
  • Substance Painter, Photoshop, or similar texturing tools.
  • Basic knowledge of PBR texture maps: Color, Roughness, Metalness, Ambient Occlusion, and Normal Map.
  • Basic knowledge of FBX export and asset presentation workflows.
  • Marmoset Toolbag or other rendering/presentation tools would be a plus.

Benefits:

  • Hybrid Work (2 days/week from the office);
  • MyBenefits platform - meal tickets with the value of 45 Ron/day;
  • Day off for your birthday, your children`s birthday and company’s anniversary. Everyone is celebrated!
  • Short Friday, so you can start your Weekend at 4pm!
  • Medical subscription package, in partnership with Regina Maria Clinic;
  • Unique creative and professional work culture that embraces diversity;
  • Supportive working climate, a team with a free communication style;
  • Bookster (borrow books for free, delivered in the office);
  • All the usual perks: free coffee, free fruits, relaxation area;

 

                                                              How to Apply

To apply for this role, please follow the application instructions provided in this link.
Make sure to carefully review the requirements in the document before submitting your application.

Please note that only selected candidates will be contacted and your CV will be saved in our files for a period of 6 months.                                                                                                          

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